Sensitivity for Game Controls are different on certain devices

Hello,

I am nearly finished with my mobile app and while testing the game on multiple devices (Android) I have come across the following issues:

Nexus 4 phone - everything works as intended, all controls function properly

Nexus 7 tablet - controls are extremely sensitive and make the game unplayable.

The main control is the accelerometer (tilt), but I added a joystick hoping it would be a better option for devices that were too sensitive for the accelerometer use. Unfortunately, it seems neither is a good option for a device like the Nexus 7 tablet.

It would make sense that not all devices are created equal, but does that mean I need to write some type of script to first recognize the device being used and adjust for sensitivity?

Thanks for any help offered!

One more bump. Anyone out there that can help, it would be greatly appreciated. I can provide the code I’m using, but like I said it works perfectly on my phone, just not on the tablet.

Thanks,
Jamie