In this code, I have two sensitivity sliders, and although they’re set to integers and I’m pretty sure they’re referenced right, they don’t adjust the sensitivity. Here is my code: using UnityEngine;using System.Collections;public class PauseMenu2 : MonoB - Pastebin.com
That code is adjusting the sensitivity when I tested.
Just a recommendation for ease of use I would extract the Pause and Unpause functions into separate methods to be called from the Resume button as well, like this: http://pastebin.com/SUC6rwyi