Hello guys,
just started to build a new tool : SENTIERI
It will allow the creation of track for roads and rivers. It is fully integrated with GAIA for terrain creation. Asset has even an internal system to build road and river and other.
Workflow allow you to just put on the terrain at least two points of interest that you would connect with a route. Tool seeks for the smooth track between those points considering the slopness and the distance. It works even in runtime where you can setup your POI to connect. That’s very usefull in case you have procedural terrain created at run time.
As mentioned above, you do not need to draw your track, just the point of interest on your terrain you would connect with road or you would see a river inside. System will create the full route by itself.
Goal is to have a really easy to use tool, but with AAA quality.
You can watch the proof of concept that has driven the project startup
In the proof of concept, terrain was created with GAIA , the path for the track was created with SENTIERI.
More details in the Trello board :
My goal is to give my small contribute, coming from my 20 years professional experience in IT, to Unity world. To do that stay in touch with community is really crucial. So, I have created a DIscord channel and I hope you can join me there
Your feedback is really appreciated to enhance the tool with the most friendly feature and the best realism.
EDIT
I am happy about the progress … Since the time I wrote this post, a lot of progress. SENTIERI is going to be more than the original plan. It will alow to create a procedural journey in your world …soon I will launch the Beta program. I hope you will join that
Cheers,
Antonio