Separate anchor for reflection probes

Currently reflection probes and light probes use the same anchor and if you want to use light probes normally (with no anchor override) but use a custom anchor for reflections, you can’t (or a different custom anchor for each)

It would be useful to have the ability to override the light probe and reflection probe anchor separately

Could you describe exactly what you’re trying to achieve?

For example, if you have reflection probes that have a specific purpose (like a reflection probe for a static building which will use that reflection probe position as anchor) and then you have a character walking by that has a different reflection probe assigned as anchor (because otherwise it would use that building’s reflection probe which would be wrong), you can’t get proper lighting for the character using light probes since you have an anchor assigned.

I think youre just drunk.

I think you need to learn some english.

Maybe you’ll understand with a couple of pictures?

It seemed weird to me that the share an anchor override. I can’t see any reason why they shouldn’t be separated.