Is it possible to output different channel configurations simultaneously? In my case, I’d like to output a stereo (binaural) output for a VR headset, and a 5.1 version of the soundtrack to speakers for an installation.
In other words, how can I configure which audio source (or mixer channel) goes to which output(s) of my audio interface?
i think u can’t manually set and output… unity does that automaticly u can only set the in-game output like this sound will be to camera listenner or the other listenner… and that’s it… i think the only wait to accomplish what u want is trying to use another way to play sound outside unity system… that way u will be able to get the outputs list and select one of then…