Hi,
Please can someone smarter than me help me figure this out? Its giving me real trouble.
I’m looking for a way to have 8-directional movement, but with separate movement speeds when moving vertically and horizontally.
For example:
If the player presses ‘A’ or ‘D’ the character will move (left or right) at speed ‘x’ (normal walking speed)
But if the player presses ‘W’ or ‘S’ the character will move (up or down) at speed ‘y’ (slower than normal walking speed).
Basically I wish to make a 2.5D game (almost side-view but still slightly top-view) where the player can move in 8 directions, but any vertical movement is slower than any horizontal movement, to create the illusion of perspective (walking into the background or foreground).
I would really appreciate any advice on this as I can’t find anything that helps.
Thanks,
Ross