Serial connection with Arduino and push buttons

Hello everyone…!

I have a question that has been bugging me for a while now and I wanted to ask you guys if you could help me. I have hooked my Arduino Uno up with 3 push buttons. I have set the arduino to Serial.write(1); up to 3 when the push buttons are pressed.

using UnityEngine;
using System.Collections;
using System.IO.Ports;
using System;

public class SimpleController : MonoBehaviour {
	
	private Transform myTransform;
	private CharacterController myController;
	public int speed;
	public float gravity;
	public float gravityMod;
	public bool regularGravity = true;
	public float cooldown = 0;
	
	
	SerialPort sp = new SerialPort("COM3", 9600);
	
	
	// Use this for initialization
	void Start () {
		myTransform = this.transform;
		myController = (CharacterController)this.GetComponent("CharacterController");
		sp.Open ();
		sp.ReadTimeout = 1;
	}
	
	// Update is called once per frame
	void Update () {
		
		
		if (sp.IsOpen){
			try{
				print(sp.ReadByte());
			}
			catch(System.Exception){
			
				throw;
			}
		}
		
		
		
		
		if(sp.ReadByte == 1){
			myController.Move(new Vector3(-1,0,0)*speed);
		}
		
		if(sp.ReadByte == 2){
			myController.Move(new Vector3(1,0,0)*speed);
		}
		
				
		if(sp.ReadByte == 3  cooldown <= 0){
			regularGravity = !regularGravity;
			gravity = -gravity;
			cooldown = 1;
		}
		
		cooldown -= Time.deltaTime;
		
		if(regularGravity){
			gravity -= Time.deltaTime * 20f;
		if(gravity < -30)
				gravity = -30;
		}else{
			gravity += Time.deltaTime * 20f;
			if(gravity > 30)
				gravity = 30;
		}
		
		myController.Move(myTransform.up*gravity*gravityMod);
		
		/*
		if(Input.GetAxisRaw("MyMove")){
			
		}
		*/
		
		
	}
	

	
	void OnCollisionStay(Collision myCol){
		print("We collided with something!!!");
	}
}

This is my code.

The compiler complains over the three if-statements, with the following message: “Assets/Standard Assets/Character Controllers/Sources/Scripts/SimpleController.cs(45,23): error CS0019: Operator ==' cannot be applied to operands of type method group’ and `int’”

What is the problem, and how do I get around it? :frowning:

Thanks

Woops, found out that I missed the () @ if(sp.ReadByte == 1) :stuck_out_tongue: