I’m building a terrain of an entire U.S. state using World Composer via 50 to 70 tiles measuring:
512x512 (256 threads) with a Satellite image size of 1024x1024 (4 threads). I have about fourteen tiles loaded in Unity5 and the Enlighten-Geometry is starting to slow to a trickle. I have about 50 more tiles to complete the entire state. I’m beginning to think this aint’ going to happen. Any insight on adjusting code?
This was solved by turning the terrains to non-static.