I want to avoid including xml files with my game, as I know these are easy to manipulate by the player outside of the game. How could I convert the xml file or simply the data within the xml file into a binary file ?Also, correct me if I am wrong in calling this a binary file :). I know this would not make the data 100% safe, but I am certain it is more difficult to manipulate it.
Basically, I want to serialize my xml file (or data within the file) before sending the game out so that I do not have to include the xml files. Thanks for any help or direction!