Good day.
There is no questions about this, and i don’t know whats happening.
I have a Load & Save functions that works perfect, until i added some Vector3 variables, some as Vector3[10000] and others without specify the length. But I’m getting this error…
SerializationException: Type UnityEngine.Vector3 is not marked as Serializable.
Is not possible to serialize a vector3[10000] ? or there is maybe some limitation? or what ?
Thaanks!