Hi,
I tried to serialize game data as mentioned in
the link:
1) It does work in PC/Mac system but does not seem to work in iPad.
2) Also sometime it does prompts this error in PC/Mac:
“SerializationException: serializationStream supports seeking, but its length is 0”
when the file is deserialized.
Any suggestions would be helpful 
Hi,
The main problem was that it was not getting the access right to modify the
file when the path was given as: Application.datapath + “SaveFile”
After changing it to Application.persistentDatapath +“/”+ “SaveFile” it was working fine.
In windows the directory location is somewhat like:
Users/…/ AppData /LocalLow/DefaultCompany/ProjectName/SaveFile
For now its working in iPad and the problem is solved 