[SerializeField][Range(0.1F, 100.0F)] public float speed;

i would like tranlate in javascript for having a slider in inspector

In javascript@HideInInspector is equal to [HideInInspector] in C# so just do@Range(0.1F, 100.0F) the@SerializeField is not needed because unity alread serializes public variables.

thank you for the fast answer