This is now my last attempt at trying to resolve this issue… I am running out of ideas on how to fix this problem. This has happened to me before on the same project, to the point I completely started a new project from scratch.
My issue is that I am having some very strange artifacts / corruptions going on with a test build. In editor everything looks great, but as soon as I do a test build, it all goes to crap. I have no idea what I am doing wrong, and I honestly don’t think I am. I am simply just trying to set up my environments.
It is very hard for me to explain via text so I recorded a video:
As you can see in editor it looks great, but as soon as I test it out in a build mode…
I have tried everything I could think of, like I said even to the point of starting a whole new project from scratch, and this is my 2nd attempt… and I simply just can not waste anymore time with this.
So I really hope someone here can at least point me in the right direction as far as what the issue could be.
Things I have done:
Started a whole project from scratch
Re imported all the assets
cleared GI Cache, rebuilt the lighting.
Changed rendering options(forward / differed)
Disabled / enabled objects in the scene.
Changed pretty much every quality / player setting by trial and error.
And much more.