[Serious] visual artifacts in editor

Hello community!

So I’ve built a new PC. I’ve got everything up to date, and I’ve got the latest drivers installed. I’m having serious visual artifacts whenever I resize panels within the editor. My artifacts look like this. The fonts also get resized and warped (highly condensed or stretched usually). The artifacts don’t go away via minimizing, resizing the editor, or test playing a game on full screen. The only way I can semi get them to go away is via loading a window configuration (usually fixes 90% of the artifacts). Does anyone know what my problem may be?

I have tried reinstalling unity. I’ve tried upgrading to the latest version of unity. I’ve double checked my graphics drivers. Under my graphics control panel, I have everything set to “use application settings”. I’m using the AMD Catalyst Control center. I do not have any sort of overclocking enabled.

My relevant PC configuration is as follows:
i5 3.3ghz quad
XFX Radeon 6850
16gb DDR3 Ram
Windows 7 professional 64 bit

My Graphics drivers are as follows:
Driver Packaging Version 8.881-110728a-122939C-ATI
Catalyst Version 11.8
Provider ATI Technologies Inc.
2D Driver Version 8.01.01.1178
Direct3D Version 7.14.10.0855
OpenGL Version 6.14.10.11005
Catalyst Control Center Version 2011.0728.1756.30366
AMD Audio Driver Version 7.12.0.7702

My Graphics Hardware is as follows:
BIOS Version 013.011.000.002
BIOS Part Number 113-687AZHF-V12
BIOS Date 2011/07/12
Memory Size 1024 MB
Memory Type GDDR5
Core Clock in MHz 900 MHz
Memory Clock in MHz 1050 MHz
Total Memory Bandwidth in GByte/s 134.4 GByte/s

I can post screen shots if needed. Please… Help me Obi-wan Kenobi, you’re my only hope!

anyone?

This showed up in the 3.4 release. We’ve just gotten into the habit of reloading a window layout to “reset” everything.

I see it on the Mac too. :confused: