Seriously - no 2 sided checkbox on shaders?

I’ve got a referenced Maya file and want to show backfaces. I’ve googled the heck out of it and can’t find an answer that I understand which works. Thanks in advance. I’m just learning Unity and some stuff is really easy and some stuff is almost impossibly hard.

This is a forum for writing shaders. So you’ll need to go into the shader code and add Cull command.
You have three options,
Cull Front
Cull Back
Cull Off

You can get more details here.