server/ client streaming

Hi there,
is there any demo game to show how to stream objects from a server to a client? I wanna test it on an android device.
IT IS URGENT …thanks.

http://download.unity3d.com/support/resources/files/MultiplayerTutorial.pdf

Try this.

thanks; but multiplayer working is not considered as a server/client streaming, is it?
Do we stream the objects from server to the client? So actually we do not have the objects at the client.

Well, I think it should be possible: what do we do in online multiplayer games? the objects can be streamed as the player continues gaming. and also consider many textures the other players may have…these textures may not be pre installed on the client. Anyways, a basic streaming even in the beginning, not while running could be possible.
I don’t know!! I’m still confused…thanks for the guidance