Server to server communication

Hi all

I need a scalable network in place to handle communication between any group of individuals in a given system. To make this happen I believe I need a way to relay RPCs between servers.

I have read a bit about the ports involved in Unity networking preventing servers from connecting directly to each other so I’m looking at other solutions, such as SignalR.

Currently I’m reading about Photon, and while it looks like it will help greatly with server visibility I suspect it will have the same limitations.

Can anyone suggest a reliable way to send messages between servers?

Thanks,
Ves

Use signalR

Following link will help you , it works , it is tested by me.

Just try catching logic, its not in english, but you will get it.