Hi,
I've read the multiplayer tutorial on I-phone but some questions remains ....
What are these three different types used for ?
The game that I want to create should work this way :
A server can host 100 games simultaneously. All of this instances (map generated games) should be parameterized and host 10 to 16 player.
I've also some others questions:
What will be the differences between the client and the server ? (apart from the games handler scripts like map generator, Level/xp/unlocks handler, matchmaking etc ...)
Thanks.
I'm surprised that no one have answers lol