I need a way to set a script as a variable in C#, like how one would use “public GameObject x,” but I need a beginning part that would identify a script. If this is impossible, then I need a different way to make a script a parameter within a method. Any help is appreciated.
Your script is a class, just like
GameObject is a class. Thus, you can do something like…
public MyClass myClassInstance;
myClassInstance = GetComponent<MyClass>();
// This assumes you attached a MyClass component to this GameObject
If you have MyClass attached to a different GameObject, look at the docs related to GameObject.Find.
you have not explained why you need this so perhaps you can also take a look at statics: