Set a script as a variable in C#

I need a way to set a script as a variable in C#, like how one would use “public GameObject x,” but I need a beginning part that would identify a script. If this is impossible, then I need a different way to make a script a parameter within a method. Any help is appreciated.

Your script is a class, just like GameObject is a class. Thus, you can do something like…

    public MyClass myClassInstance;
    
    void Start()
    {
        myClassInstance = GetComponent<MyClass>();
        // This assumes you attached a MyClass component to this GameObject
    }

If you have MyClass attached to a different GameObject, look at the docs related to GameObject.Find.

you have not explained why you need this so perhaps you can also take a look at statics: