Hello everyone ,
I have outer image :

This image i have set to plane gameobject. and material setting is transparent/vertexlit
And the image will be as background for that i want to set cutoff is here :

This image also i have set to plane gameobject and material setting is transparent/cutout/vertexlit
but problem is that cutout is behaving on whole area of image.
i want cutout should start from left or right.
so what should i do?
I have taken reference from http://answers.unity3d.com/questions/14770/creating-a-circular-progressbar-timer.html
but some how its not working. Please help me guys. Thanks.
ok. thanks. its working now.
– Ekta-Mehta-Dcan you please help me to set cutoff like if mouse position is near to screen boundary then it should fill ? as its working only for left side of the screen.
– Ekta-Mehta-D