OK I searched around trying a find a answer.
Using the basic Asset loading code, Loads the prefab with no problems.
However it loads the asset at the top of the screen, I added the script to a game object, put it did not change the position.
Is there something I am missing here to set the position once its loaded ?
function Start () {
var www = WWW (“http://localhost/chest_armor.unity3d”);
yield www;
// Get the designated main asset and instantiate it.
Instantiate(www.assetBundle.mainAsset);
}