Set attatched colliders to 0 on interactive cloth via script?

Hi guys, this has been bugging me for a while now. What I need is the information on how to switch the “Attatched Colliders” size property to 0 via script. I have tried GetComponenet, colliders = false… the works but to no avail. Can anyone show me the correct way please, I cannot find anything on this.

not the exact answer you are looking for, but Interactive cloth has a function DetachFromCollider which will remove the attached colliders by name