Set Audiomixer independent for each AudioSource

Hi,
i have a simple program in which different AudioSources are played. They shall be heard normally when the Player looks at one and be muffled, when the Player doesn’t look at them. So only the audiosource at which the Player looks shall be heard normally and all others shall be muffled.
I made two snapshots for that but when I Transition to a snapshot the Mixer changes the Sound for all audiosources. Now I could make a single mixer for every audiosource, but that feels wrong and too complicated. Is there a nice solution to this? can I make the mixer work Independently for each audiosouce?

I would maybe have 2 channels on the 1 mixer, one for muffled sounds (probably using low pass filter) and one with no filter. Then assign each Audio Source to the correct channel via code when appropriate.

Thanks, now it’s working with two groups and changing between the groups. Snapshots were just the wrong thing for my purpose.

Cool!