After using the Navigation panel for Nav Mesh and Off Mesh Link baking, is there a way to set the resulting Off Mesh Links to bidirectional (outside of grabbing and setting them all at runtime)?
I’m trying to avoid making all the mesh links manually, but by default the baked links can only be traversed downwards by Navmesh Agents. Is there a way to change this in the bake settings, NavMesh asset, or other editor location?