Set default text color when extending Text component

Unity’s Text component has 323232FF set as color by default. When i extend Text component, that color is not longer set (it’s white).

86254-2.jpg
¿How can i set the default text color when extending the component?

using UnityEngine;
using UnityEngine.UI;

[AddComponentMenu("UI/CodeText", 10)]
public class CodeText : Text
{
    void Awake() {
        Game.Instance.trackMe();
    }
}

Unity’s Text component source code:

https://bitbucket.org/Unity-Technologies/ui/src/0155c39e05ca5d7dcc97d9974256ef83bc122586/UnityEngine.UI/UI/Core/Text.cs?at=5.2&fileviewer=file-view-default

I’m not overwriting the “GetGenerationSettings” which looks to be setting the color :S

To do this there is a function called Reset.
Reset(){ color = Color.black; }