Set Game Object Position to Sides of a Camera

Hello!

I am trying to set the position of a game object to the sides of a camera viewport. The idea being that the object will always stay completely on a particular side of the screen regardless of the projection size or resolution. How could this be done?

Thank you!

I got this working by setting the different objects positions to either 0’s, and/or camera.pixelHeight, and/or camera.pixelWidth.

Full details on doing this here:
https://www.reddit.com/r/Unity2D/comments/jga58s/make_object_always_stay_on_a_certain_side_of_the/