Is it possible to set a number in a GUI.textbox that will act as a parameter (I.E a number of game objects to instantiate)?
Code would be appreciated, but is not obligatory; Just help me find an anwser. 
By the way, hello friendly Uniteers, I hope our collaboration will be sucessful!
Slem_1
2
Not sure if I really understand what you need, but if you mean “Can I use a numeric value in a GUI.Textfield” then the answer is yes.
Just:
//GUI code
valueToSet = int.Parse(GUILayout.TextField(valueToSet.ToString()));
//when instantiating
for(int i = 0; i < valueToSet; i++)
{
GameObject go = Instantiate(yourPrefab, position, rotation) as GameObject;
}
How this answers your question.
This is exactly what I need!
With your help, my project can continue!
Thanks alot! 