Set something on Instantiate

I am pretty much new to unity. Is there something like Void Start() but for when i Instantiate a object. (need it to set a private float for my prefab.) Thanks!

Start is called when an object becomes active in a scene, so you don’t need anything.

But I would consider looking into better ways to manage your objects by constructors, as relying on start and awake is easy. You don’t have as much control over other things outside of the api.