I’m currently trying to build a 2D-platformer and I’m having some trouble setting up the camera. I’m using Unity’s provided Character Controller (the construction worker) and I stole the camera from the first-person character controller, as I wanted to test out the character on the terrain I created. I’m wondering how to set the camera up properly so that it follows the character, looking at him from the right.
Simply use an orthographic camera and rotate it. This question has been asked an answered dozens of times, in much more detail (there’s even tutorials!). Please bother doing a Google search or searching UA before posting.