Set Version Control Timeout

Is there place where you can set/disable this?

Unity keeps timing out before version control operations can complete.

This has been an issues for us for years now. Does anyone at Unity know anything about this?

Timeout reading from external process

UnityEditor.VersionControl.Task:Wait()
UnityEditor.VersionControl.WindowResolve:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\VersionControl\UI\VCWindowResolve.cs:133)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[ ], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[ ], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[ ]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:187)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:180)
UnityEditor.HostView:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:76)