When using more than one navmesh surface (both with different agent types) my agent doesn’t set its path correctly anymore. When I disable the second navmesh surface it works again. Does anyone know why this is happening?
EDIT: I seem to have found the issue. My 2nd navmesh agent apparently wasn’t quite placed on its navmesh surface and after fixing that everything seems to be working fine. I don’t know what that had to do with my other agent, but at least it has been resolved.