Hi
I’m using a single Shuriken particle system for multiple flame throwers (to help performance). Each time I need it to emit a burst, I move the particle system to the desired position and make it emit.
I need the particle system to emit in a cone shape at the angle of each flame thrower.
I cannot work out how to set the angle independently for each flame thrower. Rotating the particle system game object means all particles rotate together.
Is there anyway I can set the angle of the cone each time I want to emit without effecting existing particles?
Thanks for any help!