Setting color in Unity 3D using C#

Hello,
I’ve been trying to convert javascript to C# in unity 3D. I’m stuck in converting this following code into C#.(Pardon my English, mates.)

private var Open = Color.yellow;
private var Shut = Color(0.14,0.14,0.14,1);

you always need new to instantiate a new instance of a struct / class.

in JS the automagic hides that fact.

you always need new to instantiate a new instance of a struct / class.

in JS the automagic hides that fact.

Thank you sir. So, umm–
Can you pls give me an example of it??
Cheers.

private Color open = Color.yellow;
private Color shut = new Color(0.14f, 0.14f, 0.14f, 1f);