Basically Setting Contact Offset In A Script Has Absolutely Zero Effect
I Set It For A Collider And Nothing Happens
However I Feel Like It’s Something I’m Doing Wrong
Any Advice Or Fixes?
using UnityEngine;
public class ColliderOffsetScale : MonoBehaviour
{
private Collider thisCollider;
void Start()
{
thisCollider = GetComponent<Collider>();
}
void Update()
{
thisCollider.contactOffset = Physics.defaultContactOffset * transform.localScale.x;
}
}```