The attribute [Space(float x)] inside MonoBehavior classes allows for a set amount of extra space between elements in the Inspector.
EditorGUILayout has function called Space(), however it seems to have no overload to specify a specific amount of space, it just adds a default amount of space.
Is there a way to specify a specific amount of space in a custom editor script using EditorGUILayout ?
Is there a function similar to EditorGUILayout.Space() but with specific amount of space rather than the default space it adds ?