Setting fog color on alpha blended to be fog color

Hello guys,

I was wondering,

Is there anyway to set the color of fog on the alpha blended shader to be the current render settings fog color?


Edit: Bump

I'm not sure what do you mean. If in the shader you don't do anything to override fog color with your own fog color, it will use the scene's fog color.

(In Unity 3.0/3.1 there is a bug in OpenGL ES 2.0 on iOS/Android, in that fog does not work properly on semitransparent shaders... this will be fixed in next release, for the meantime you'd have to use OpenGL ES 1.1)