Why Hello there… It’s me again! Back with a new issue, setting fullscreen with OnMouseDown!
So I have a settings frame and I want to toggle fullscreen, I have a collider set, but whenever I create the script, it says: The name ‘OnMouseDown’ does not exist in current context. My current Code is
using UnityEngine;
using System.Collections;
public class ToggleFullscreen : MonoBehaviour
{
void Update()
{
if (OnMouseDown){
Screen.fullScreen = !Screen.fullScreen;
}
}
}
If anyone could help, that would be great!