Hi,
I’m trying to automatically set lightmap computation in linear space instead of gamma space.
I tried to set LightmapSettings.bakedColorSpace but it does nothing…
Does someone know how to do that?
Thanks
Hi,
I’m trying to automatically set lightmap computation in linear space instead of gamma space.
I tried to set LightmapSettings.bakedColorSpace but it does nothing…
Does someone know how to do that?
Thanks
Find out myself…
PlayerSettings.colorSpace = ColorSpace.Linear;