Hi all,
I was wondering if its possible to access the unity skybox UV’s through the shader and adjust so it will be able to make use of 1 image instead of 6.
Using such a image and setting the UV’s for each side of the skybox.
Hi all,
I was wondering if its possible to access the unity skybox UV’s through the shader and adjust so it will be able to make use of 1 image instead of 6.
Using such a image and setting the UV’s for each side of the skybox.
You can’t clear to a skybox if you want that. Just model a cube.