Setting path for CI/CD in Github

Hello,

I am trying to setup Github workflow for my project.
I am using game.ci to automatically build the project for me on pushing to main branch. Here is the code I am using (which I directly copied from document):

name: Build project

on: [push]

jobs:
  buildForAllSupportedPlatforms:
    name: Build for ${{ matrix.targetPlatform }}
    runs-on: ubuntu-latest
    strategy:
      fail-fast: false
      matrix:
        targetPlatform:
          - StandaloneWindows64 # Build a Windows 64-bit standalone.
    steps:
      - uses: actions/checkout@v2
        with:
          fetch-depth: 0
          lfs: true
      - uses: actions/cache@v2
        with:
          path: Library
          key: Library-${{ matrix.targetPlatform }}
          restore-keys: Library-
      - uses: game-ci/unity-builder@v2
        env:
          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
        with:
          targetPlatform: ${{ matrix.targetPlatform }}
      - uses: actions/upload-artifact@v2
        with:
          name: Build-${{ matrix.targetPlatform }}
          path: build/${{ matrix.targetPlatform }}

On execution it fails to find the Library directory for caching. I think the problem here is that my project has a different hierarchy

- MyProjectName
  - .github
  - MyProjectName
    - Assets
    - Library
    - ProjectSettings
    - etc.

and the sample code is expecting

- MyProjectName
  - .github
  - Assets
  - Library
  - ProjectSettings
  - etc.

So how do I modify the path in order to link to the correct folder? I reckon this is simply a relative path problem, but I couldn’t make it work.

Thanks in advance!!!

Hi, we have projectPath configuration option that can be used specifically for this use case:

The advanced example on the following page has a usage example of it:

In your case, the file you provided would be updated to this:

name: Build project

on: [push] 

jobs:
  buildForAllSupportedPlatforms:
    name: Build for ${{ matrix.targetPlatform }}
    runs-on: ubuntu-latest
    strategy:
      fail-fast: false
      matrix:
        targetPlatform:
          - StandaloneWindows64 # Build a Windows 64-bit standalone.
        projectPath:
          - MyProjectName # ** this is what you're looking for **
    steps:
      - uses: actions/checkout@v2
        with:
          fetch-depth: 0
          lfs: true
      - uses: actions/cache@v2
        with:
          path: Library
          key: Library-${{ matrix.targetPlatform }}
          restore-keys: Library-
      - uses: game-ci/unity-builder@v2
        env:
          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
        with:
          targetPlatform: ${{ matrix.targetPlatform }}
      - uses: actions/upload-artifact@v2
        with:
          name: Build-${{ matrix.targetPlatform }}
          path: build/${{ matrix.targetPlatform }}

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