Setting shader properties on multiple shaders for a single material

I have a material that switches between a few different shaders depending on which effects I want display. However I’ve found that using the inspector to set the shader properties for a material is very handy.

Is there an easy way to set properties for a few different shaders on a single material?

I don’t think there is a way to do that, and I think it’s also easier and more optimized to have multiple materials instead of 1 material for multiple shaders. You can change which material you are using by setting it in renderer for the object to display through code.

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