Apparently we’re supposed to ask here to get the stencil buffer settings exposed to Shader graph. I don’t know how many years shader graph has been out already, but it’s incomprehensible that this simple thing isn’t in yet.
Up this request! This would be a huge quality of life improvement! We had to customize URP/ShaderGraph package to add stencil support which is a huge pain for updating the project.
I get that the render state switch which the stencil buffer requires breaks srp batching and that makes it potentially difficult to use without issues for some users - but I very much agree, modifying the shadergraph template to include stencil buffer ist absolutely doable hence it should have been added a long time ago, maybe hidden behind a toggle if need be.
+1
Generally being able to have Shadergraph usable in UI seems like a great application for shadergraph to implement simple effects and patterns. The stencil is one of the things that’s blocking it from doing so.