Hi everyone.
So right now i am playing around with height maps and terrain textures.
It was pretty easy to take one terrain that was hilled and bumpy, read its height map, save it, and then send it over to another terrain and apply it.
Now that I have two identical terrains I want to take the original terrain textures and apply them to the new terrain that I am essentially duplicating.
I see the functions SetAlphaMaps, and GetAlphaMaps. But I have no clue how they work since I cant find documentation on them.
Anyone mind throwing a mini example my way on how Id take one terrains textures, and essentially apply it to another terrain of the same size.
This is of course in scripting, not the editor.