Basically, what I want to do is something like this for a non player controlled cutscene.
My gut tells me the Orbital Transposer is useful for this, but I can’t get it to do anything other than having the orbit be player controlled, which I don’t want.
I’m relatively new to using Cinemachine so it might just be something I don’t know how to do yet.
You can set up the Orbital Transposer not to take user input by setting the “X Axis Name” field to blank (by default it’s set to “Mouse X”). Then, you can drive the X Axis Value field from script or animate it with Timeline, rotating the camera.