Setting up project with external version control (SVN)

I am currently trying to set up my project with external version control (TortoiseSVN). I have been following the guideline from this web page:
http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html

However, I cannot see ‘Editor’ listed there, so I don’t really know where to enable meta file (has this moved to somewhere else?).

I got Unity Indie installed by the way.
EDIT: Ok, so I just found out that support for external version control is only available in the Pro version. :?

Anything else I should be aware of (potential pitfalls) when setting the project up with TortoiseSVN?

Any help would be greatly appreaciated :slight_smile:

without pro, the only thing you can setup for usage in versioning are scripts.
The rest can basically not be versioned as you will not be able to work concurrently on anything, defeating the point of SVN