How to set up Unity with version control system such as SVN or git?
Any help?
Hi, you can integrate your project with SVN. If you know how to use SVN, all you need to do is enable meta files in Edit->Project Settings->Editor
SVN example in our docs:
http://docs.unity3d.com/Documentation/Manual/ExternalVersionControlSystemSupport.html
Thanks,
Chris
Thanks!
It is true that there are docs for svn stuff, but it doesn’t matter, the info in the docs don’t work! I’ve given up on unity version control, after a frustrating week of non-stop svn headaches. I did have a little success when doing some very basic svn things with a small project, when the project grows, or you want to use something like externals (for your code libraries) your chances of real version control goes out the window. It doesn’t matter if you try to work with the svn switches in unity, or try to use svn behind unity’s back, its all broken. Right now, I only have my code on svn, everything else is still using primitive sharing methods. >:( I guess they really want people to pay for their asset server. ![]()