Hi. I need to know what is the configuration for 3d max to unity, basically the scale to use for real measures.
1 unit = 1 meter
I´m gonna try this.
I used to think that myself, but I have been proven to be wrong
The default export/import option is “1cm in 3dsMax=1unit in Unity”, but Unity 3.0 has special option for .max files - “Use File Units” and then it imports as “1 unit in 3dsMax = 1unit in Unity”.