Hi!
Just beginning to get my feet wet developing for iPhone.
To start with I must say the whole process of certificates, provisions etc was a somewhat intimidating experience.
However I have got it together now.
My question is how to set up a decent environment to enable a nice workflow for developing for the iPhone and web simultaneously?
I have been using MonoDevelop for web projects previously. If I want to keep using MonoDevelop to write code, I assume that I need to replace the UnityEngine.dll and UnityEditor.dll external assemblies in MonoDevelop with the equivalent ones for Iphone. Is it possible to keep them side by side? or do I need to set up a separate “solution” for the Iphone and another one for the web?
What is considered best practice in this area?
TIA