Setup UnityYAMLMerge for multiple Editors

Currently all the tutorials, posts, etc I have found only suggest the setup for one Editor versión.
But, what if I have multiple projects on different Editor versions??

Since the UnityYAMLMerge tool is packed with the editor version I assume that the tool must be used with the matching Editor Version, is that correct?

The tutorials I have followed are using only one specific Editor Version

If someone have some insight on this that would be really helpful!

It isn’t really dependent on Unity version. You could just grab one from a fairly recent Unity version (let’s say 2021.2) and use it for all of them.

Thank U ! :smile: