Seven Mages - dungeon crawler for iOS and Android

We just announced our new game we are developing with Unity.

A classic dungeon crawler for mobile devices.

Assume the role of a mage charged with protecting a village of poor peasants from raids by rogue mages intent on stealing their crops. Pushed to the limit, the peasants pool their last resources and set off to town to hire mages to protect their village. They find you, and your first task is to assemble a company of six other mages to help the poor villagers.

Seven Mages is a grid-based dungeon crawler in the style of Dungeon Master but with a unique turn-based system of combat that allows you to split up your comrades to make the battles more tactical. The mages you control employ various types of powers, including elemental magic, magical maneuvers and unique musical magic.

Seven Mages is designed for mobile devices (iOS and Android). To learn more, please visit www.7mages.net

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Wow, great job, looks really good.
Just 2 questions.
Have you build all this at your own and can you have so high graphics on your mobile?

~Gamad

Yes and Yes. All you can see is in-house work of our small studio. It can be played on high-end mobiles and tablets (to give you some example: I can play it on my iPhone5 and iPad Air 1st Gen).

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Bringing first impression of how actual gameplay will feel like

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We have released two new screenshots introducing new environment.

Also we shot new gameplay video introducing musical magic.

Very clean constructed monsters. The animations look well done also. The speed may look a little off though. It seems they are moving in quasi-slow motion. I don’t know maybe it’s just my eyes. :eyes:

Edit: The game looks like it is going to be fun to play.

Excuse me, when can I buy this? Now, please?

Meantime, we are going for Greenlight. The gam is still developed mainly for iOS and Android but we would like also put same version on Steam in Early Access. If you like the game and you have the chance, please vote for us:

http://steamcommunity.com/sharedfiles/filedetails/?id=615813985

I’ve heard in passing there’s a substantial group of steam players who frown upon and disregard instantly games that are developed for mobile - later being ported to PC.
You may consider re-branding the information - to “look” like a PC based development instead of mobile then to PC.

Confirmed by several comments on your steam page.

I am aware of this fact, however, decision has been made: the game is mainly for mobiles with an option for PC players to play same version on their desktops. I believe we can change things: the expectations people can have about mobile games and that way how people perceive ports from mobile to other platforms.

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